In my previous post, I talked about Sega’s attempt to bring the PS3 game Project Diva F to the west. They want to see if they were enough likes & shares on their Facebook page to bring it over. If you haven’t done so, here’s the link.
I took some time to look at some of the comments for this & noticed some interesting things. I would like to take the time to talk about those things.
One thing I noticed is people wanting the Project Diva f PS Vita version. As one of those people wanting it to come here too, I don’t see Sega doing this. The chances of the PS Vita version selling well is slim. This is because of the sales of the PS Vita here at least. Sales are still poor & the Vita sales aren’t like Japan’s where it’s finally picking up steam.
To say that Project Diva f will be a PS Vita seller won’t be a good reason. There have been several games already released here that were considered as system sellers for the PS Vita, but they didn’t deliver. Releasing it on the PS3 makes more sense as there are more PS3 owners than Vitas. I don’t have the numbers, but most people know there are more PS3 owners than Vitas anyways. Sega is a company built on profit. Therefore, it makes more sense to go to the PS3 route.
Releasing it on the Vita is costly as it’s not a “complete” version like the PS3. A DLC is require to update it & it’s quite costly based on the price on the Japanese Playstation Store. I don’t see Sega wasting time just to patch everything for the Vita version.
The second thing I see is people asking for a XBox360 version. I don’t know if people know that Project DIVA was built for the PS family (PSP, PSV, & PS3). Yes, I am ignoring the fact that the series did appear in arcades (The 3DS game is not Project DIVA, it’s Project Mirai). The series was built with the PS in mind. There may be a possibility that Sony has a share in this & may own something from the series.
Plus, converting from PS3 to XBox360 could be a difficult thing. Going from XBox360 to PS3 is easy for developers as it is Windows based if I remember correctly. Going the other way is a bit of a mess.
Besides, Miku has appear more on Sony stuff than Microsoft (with is null from what I seen). You won’t believe how much stuff Sony has made with Miku on it. It’s almost like Miku is not only close to being a mascot for Sega, but possibly for Sony too.
Third, people won’t like or share the pic unless the game gets released. To me, it’s like you aren’t reading the whole story. Sega wants likes & shares. Those are easy to track than comments. I can’t imagine Sega sitting there & read every single comment. They would rather take the number of like & shares as their research data. They should be liking & sharing now.
Fourth, people asking to translate the game to English. Bad idea. Translating text is okay, but do not translate the gameplay & songs. Project Diva & the Vocaloids are known for their Japanese songs. Translating them to English or replacing them with English songs won’t make them Vocaloids. Heck, it will ruin who Miku is. It will ruin the purpose of asking fans if they want the game over here. Sega knows this with their Miku Flick app games & the Nokia Theater concert. People shouldn’t be feeding Sega this idea for English translations.
That’s pretty much what I want to say about this campaign’s progress. From my previous post to now, I haven’t seen a lot of movement in terms of likes & shares. I still believe Sega will bring it over regardless of the number of like & shares at this point. With roughly 25,000 units to be sold as my estimate guess at a $60 price point, that is $1.5 million in sales. This isn’t a very big number really for profit. I still think at this point Sega would be disappointed with it if the numbers stand as it is. Again, this is just my personal guess on this even though I want the game to to succeed.